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Lead games programmer

Lead games programmer

We’re looking for an experienced develloper to join our team. We’ll want to see evidence of the games you’ve built and know what you’ve actually done, so no fibbing. Ideally you’ve worked across several platforms over the years and have strong Unity experience. If the job role looks like it's up your street, please send in your CV and portfolio to No agencies please. Really, honestly. No. Agencies. Please.

Neon Play studio

Summary and Purpose

As Lead Games Programmer you will proactively seek to deliver games to the highest possible standard through excellent programming and leadership skills. You will work with people including: Team Programmers, Producers, Product Leads, Lead Artist and QA, and the Director of Games.


  • Leadership of all client programmers on the project
  • An active role in planning sprint and project coordination
  • Produce robust quality code
  • Maintaining code quality across the team
  • Forward thinking to highlight and solve potential issues
  • Responsibility for the full game, and tools codebase for the entire project.
  • Liaise with other teams within the project (e.g. art, server development).
  • Work with other leads on extensions to, and maintenance of studio wide shared libraries.

Work at Neon Play

Experience and Skills

  • 5+ years relevant C# or C++ experience
  • Proficient at writing optimised real-time code
  • Previously released titles across more than one platform
  • Exposure to line management responsibilities including motivating, man-managing, recruitment and shaping the team culture & personality
  • Experience of leading and mentoring a team of 5+ programmers
  • Proficient time management and organisational skills
  • Proven complex problem solving with the ability to expertly diagnose issues and address accordingly.
  • 2.1 or higher Degree in Computer Science, Mathematics or a comparable science or by being qualified by experience.
  • A passion for making games!

Want to really stand out? Know about these!

  • Lead a team using Unity 3D
  • Shaders and rendering techniques
  • Motion, animation, physics and kinetics
  • Console or mobile hardware
  • Multiple language paradigms
  • User interface and user experience design and implementation
  • Build and deployment process
  • Content tool creation and maintenance

Apply now!

If this excites you and you can tick most of these boxes, please send in your CV to No agencies please. Really, honestly. No. Agencies. Please.

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