iPhone games developer
We’re looking for someone who is a genius developer to join our team of hot-shot iPhone devs. You’ll need to have built iPhone games (or apps at least) and ideally have done a few of them. Or at the very least have the skills to build them. We’ll want to see evidence of the games you’ve built and know what you’ve actually done, so no fibbing. Ideally you’ve worked across several platforms over the years, things like mobile phones, console games, Flash, Unity, etc and know your stuff.
And experience of working on the iPhone SDK, Objective C, XCode,
Cocoa, Mac OS X and OpenGL. An all-round superstar really. So we’re not
asking a lot.
We make loads of iPhone games, 30 to date, (and maybe Android too if you have the skills/aptitude), so experience of making the gameplay easy, intuitive and addictive is key. Does the car drive smoothly, does the ball fly naturally, is it fun and would you want keep playing again and again. These are all massively important. We need to see this in your work.
The job is based in the middle of the beautiful market town of Cirencester, bang in the middle of the Cotswolds. You’re literally seconds away from an array of local shops, pubs, delis, coffee shops, banks and restaurants, so take your pick at lunch.
If this excites you and you can tick most of these boxes, please send in your CV to jobs@neonplay.com. No agencies please. Really, honestly. No. Agencies. Please.
