We've got the Team of the Year here.
There’s always lots going on at Neon Play and this is the place to find it.
Also, keep in touch by signing up to our newsletter at the top of the website and we’ll only send you our latest games and news. Nothing boring or spammy.
10 June 2011
Neon Play likes milestones and likes celebrating. So, imagine our delight this month when it was time to celebrate our first birthday!
07 June 2011
We were featured in both the Mail on Sunday and the Sunday Times at the weekend - features about Neon Play and also a review of Paper Glider Crazy Copter.
06 June 2011
Read part 5 of the ongoing saga of Neon Play's first year. This months, it's all about knowing which skills to outsource. HR, finance, PR, etc
01 June 2011
We are one of five nominees up for the Start-up of the Year category at the Nectar Business Awards. Karren Brady from the Apprentice is judging. Yikes.
23 May 2011
We won our first ever award and have been voted as not just the most innovative company in Cirencester, but the Best Company in Cirencester. Surely not?
14 May 2011
Our CEO Oli Christie has been invited to write a column on the lessons he and the Neon Play team have learnt in the first year of business. Read on!
14 May 2011
The BBC has done a feature on Neon Play and how we make money from our apps. Our CEO Oli Christie was interviewed by their tech reporter Dan Emery.
13 May 2011
We've hit the holy grail of app developers. Our game Golf Putt Pro has been featured in an Apple iPhone 4 TV ad. In the hole!
08 May 2011
Paper Glider Para Drop took off with a bang, dropped a few parachutes, reached the top of the charts around the world. Chocks away!
28 April 2011
Our Royal Wedding app is nearly by royal appointment, as it sits at number 1 in the Paid News chart. And that means we're invited to the big day.
28 April 2011
Read part 4 of the gripping(ish) diary of how Neon Play grew up. This month, it's all about kitting out our studio, buying Macs & using LinkedIn.
14 April 2011
We're delighted to announce that we've launched our first Android game. And to test the market, we've made iPunch, where you can relieve all your stress.
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